Thursday, April 15, 2021

Destructoid

Destructoid


Wasteland 3 takes the battle to Steeltown in June

Posted: 15 Apr 2021 04:00 AM PDT

The Colorado of Wasteland 3 is pretty rough, and to survive it, you're going to need some steel. The Battle of SteeltownWasteland 3's first narrative expansion, is headed to the titular Steeltown to resolve an internal conflict so the flow of arms and armor can keep rolling on June 3, 2021.

After deliveries from Steeltown start going awry, the player's team of Rangers is sent in to figure out what's up. Turns out bandits have been raiding, the gates are sealed shut, and the workers are starting to revolt against Steeltown head Abigail Markham.

Alongside a new narrative with choices to make, there are also some new mechanics being introduced and expanded into the base game. Non-lethal weapons, elemental shields, stacking status effects, and telegraphed attacks are all shifting battles up, along with new weapons and armor. The Battle of Steeltown can be played solo or co-op, and it will also scale to your level depending on how far you've progressed.

Add in some more original music and post-apocalypse inspired covers from Wasteland 3's music supervisor Mary Ramos and composer Mark Morgan, and sounds like this is a big chunk of RPG for Wasteland 3 fans to dig into. The Battle of Steeltown comes to both consoles and PC on June 3, 2021.

Wasteland 3 takes the battle to Steeltown in June screenshot

No more endless Mega Man merch: the Capcom Store is closing on May 1

Posted: 15 Apr 2021 03:30 AM PDT

It's a sad day for merch. Pour one out for hats and shoes.

Capcom is a character factory. It's what it does best! And it's not afraid to lend those characters out to any number of crazy crossovers, or even make entire crossover games. Capcom arguably has one of the most respectable rosters in all of the industry, which is why they capitalize so much on it in the form of merch.

If you want merch from pretty much any Capcom franchise, you can find it. Mega Man? You can literally find any Mega Man knick-knack you want. Same with Ryu. It's just a fact of life. I Googled "Mega Man Shoes" just now and it came up with a hit. Good ol' Capcom.

However, the world has been changing this past year and some things are going away: and that includes an easy access way to get official Capcom merch. The publisher has announced this week that the Capcom Store is closing down, and the last day to place an order is May 1, 2021.

After that point pre-orders and the like will be fulfilled, but the store itself will be shutting down, possibly forever. Capcom warns that "supplies are limited" during this transition period. Goodnight, sweet prince! Buy that last bit of Mega Man shaving cream before it's gone forever.

Capcom Store USA [Twitter]

No more endless Mega Man merch: the Capcom Store is closing on May 1 screenshot

Teenage Mutant Ninja Turtles: Shredder's Revenge confirmed for Switch with new trailer

Posted: 15 Apr 2021 03:00 AM PDT

As part of yesterday's Nintendo Indie World live stream, publisher Dotemu confirmed that it would be bringing its cool-looking brawler Teenage Mutant Ninja Turtles: Shredder's Revenge to the Switch platform. The announcement was accompanied by a new trailer giving us a quick look at our half-shell heroes in action.

Teenage Mutant Ninja Turtles: Shredder's Revenge confirmed for Switch with new trailer screenshot

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Days Gone will come riding onto PC May 18

Posted: 15 Apr 2021 02:15 AM PDT

Sony Bend Studio has announced that its apocalyptic, open-world adventure Days Gone is coming to PC next month. The new port of the 2019 wilderness survival adventure will hit both Steam and Epic Games Store on May 18, priced at $49.99.

Days Gone tells the story of bad-times-biker Deacon St. John, as he rides through post-apocalyptic Oregon in the wake of a global pandemic that has left much of the populace in a feral, cannibalistic state. Days Gone blends third-person action-adventure with heavy crafting mechanics as Deacon attempts to thrive, or merely survive, in a nightmarish new era.

The PC edition of Days Gone will feature the original single-player campaign alongside the alternate Survival and Challenge modes. Several new bike skins will also offer alternate looks for Deacon's trusty bike. PC options will include support for ultra-wide monitors, mouse & keyboard control options, unlocked frame rates, and various graphical sliders that will allow for increased detail, longer draw distance, and multiple field of view options.

Check out these features in the new trailer below.

Days Gone will come riding onto PC May 18 screenshot

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(Update) Nintendo low key lets it slip that the next Mario Maker 2 Ninji speedrun event is the last

Posted: 15 Apr 2021 02:00 AM PDT

[Update: Well the time has come for one major element of Mario Maker 2 to die as well. After noting that the Ninji Speedrun event was coming to a close last month, that era is upon us. Nintendo confirms that the final Ninji Speedrun is Bowser's Castle themed, and is "packed with tricky gimmicks" worthy of a last event.

It'll run through April 27 at 7PM PT, at which point a major online component of Mario Maker 2 will cease to exist. Like Mario Maker 1, you can expect Nintendo to shut off online support at some point too.]

Nintendo is killing Mario Maker 1 online support at the end of the month (don't forget!), but it seems like they're going to be stopping support for Mario Maker 2 soon too, in some form or another.

In this innocuous tweet, Nintendo reminds us that the "Cap Mario Master" Ninji Speedrun Course is out now, which tasks players with collecting 100 coins amid the Super Mario World theme. Fine, right?

Well, in the next tweet reply, which is a little more sly and sans a marquee accompanying image or hashtag, Nintendo also notes that another Ninji speedrun event is "planned to launch on April 14." That's fine too, right? Read the fine print: "The volume of this 20th and final Ninji Speedrun will be bigger than usual and last for 2 weeks. Please be sure to keep an eye out!"

Wait, what? Yep, if you're still enjoying those Ninji speedruns, keep in mind that they seem to be ending in roughly a month. Also, note that Nintendo is willing to drop Mario Maker support like a sack of potatoes, so it stands to reason that in a few more years, Mario Maker 2 could be shut down like its predecessor.

Especially if there's a Mario Maker 3 in the works, with 3D support. I kind of want it, but I also don't want it to be inevitably shut down. Catch-22!

Nintendo of America [Twitter]

(Update) Nintendo low key lets it slip that the next Mario Maker 2 Ninji speedrun event is the last screenshot

Returnal shows Housemarque hasn't forgotten its shmup roots

Posted: 15 Apr 2021 01:00 AM PDT

When Housemarque first announced that it simply felt it had no choice but to leave the shmup scene behind, the Finnish developer's fans were understandably a little disappointed, fearing that the developer would lose its unique style among a suffocating market of third-and-first person shooters. But with the studio's upcoming PS5 release Returnal, it seems that Housemarque is working hard to find a comfortable middle-ground.

As demonstrated in its new "Hostiles" trailer, Housemarque is attempting to blend its colorful, visually splendid aesthetic with a more conventionally popular third-person action approach, while also maintaining the twitchy, pulse-pounding bullet-hell action of the studio's former releases, such as Super Stardust HD, Resogun, and Nex Machina.

While I'd love to have seen Housemarque continue its twin-stick ways, the studio's survival simply required that it step away from its comfort zone and toward mainstream genre gaming at large. This is why it's heartening, at the very least, to see the studio work hard to maintain its unique visual signature, pushing to stand out with a recognizable style - in both visuals and gameplay - as it attempts to break into the cookie-cutter world of AAA gaming.

Returnal shows Housemarque hasn't forgotten its shmup roots screenshot

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Danganronpa V3: Killing Harmony Anniversary Edition will be getting stabby on iOS and Android

Posted: 14 Apr 2021 09:00 PM PDT

Last year was pretty special for fans of Kazutaka Kodaka's bizarre series Danganronpa. The morbid franchise celebrated 10 full years of murder and mayhem in style, offering up new merchandise, crossover events, a brand new website, and a run of fascinating "behind-the-scenes" interview shows in the form of web series "Dangan TV".

While the anniversary festivities may have come to an end, Danganronpa's deadly party is set to continue into 2021, with the coming of Danganronpa V3: Killing Harmony Anniversary Edition, which is currently in development for iOS and Android platforms.

Originally released in 2017 on PS4, PS Vita and PC, Killing Harmony follows Danganronpa's tried-and-tested formula of challenging players to unmask a serial killer lurking among a group of specialized students, each an expert in his or her own field. By exploring the environment, interrogating suspects, and successfully negotiating Killing Harmony's "Class Trial" segments, players will see justice done, whilst keeping their own name off of that great class register in the sky.

Danganronpa V3: Killing Harmony Anniversary Edition will be getting stabby on iOS and Android screenshot

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Smoke from Rainbow Six Siege turned himself into a pickle

Posted: 14 Apr 2021 12:00 PM PDT

Recently I've been lamenting that Rainbow Six: Siege was a turning point in the way it presents itself. Gone are the days of being married to the stuffy spec-ops tactical gruffness aesthetic, and here to stay was a new age of goofy costumes and animations. For the most part, I've been on board with all they've done. I have been known to chase drones dressed as a giant slice of pizza so I'm not above some silliness. Today's news might be a bridge too far though.

Starting tomorrow, Siege players will be able to purchase skins based on Adult Swim's runaway cartoon success Rick and Morty. Sledge is getting a skin based on the Gromflomites, the antagonist to the titular Rick. Rick won't be snubbed though, because fellow SAS agent Smoke is getting a Pickle Rick costume. That's right kids, time to meme it up in voice chat about how you turned yourself into a pickle.

It's not the absolute worst thing that could happen, but that doesn't mean I have to like it. Sure it's harmless and it ultimately doesn't matter to me because I sure as hell won't be buying it, but...why? Why this many years after the meme started do you spend the capital to get the licensing and whatnot? Answers for the ether I suppose.

Gun charms will also be available with both a Pickle Rick and commando Rick variant. For those inclined to buy the costumes or charms, they will be available starting tomorrow, April 15.

Give Buck back his frags.

Rainbow Six Siege [Twitter]

Smoke from Rainbow Six Siege turned himself into a pickle screenshot

What games do you relax with?

Posted: 14 Apr 2021 10:00 AM PDT

Life is stressful, which is a phrase I hate saying because it reminds me of all the stressful things in my life. We’re living in crappy times, and many of us are in crappy situations. Thankfully, things are starting to improve for me, but every day is a constant battle. I’m not trying to turn this into a competition, though. You all know how it is.

Given that video games are my hobby of choice, it seems natural that I use them to relax. But not every title is fit for this purpose. For example, I wouldn’t want to play Overcooked with my parents as a way to unwind. I’d probably only use that if I wanted to give myself a reason to be disappointed in them for a change. Likewise, I don’t use games for escapism. Some people can get lost in World of Warcraft for days at a time, but my mind doesn’t work that way. I just need something calming that sets my mind on the right track and slows my heart rate.

So, what games do I use to max and relax? That depends on what kind of stress I’m under, but here’s a few examples:

What games do you relax with? screenshot

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A celebration of Hidenori Matsubara's Sakura Wars art opens in Japan this month

Posted: 14 Apr 2021 09:00 AM PDT

For decades, Sega's cult JRPG franchise Sakura Wars has been typified by its beautiful character design, excellent music, silly sense of humor, and charming artwork. This latter element in particular will be celebrated in Japan this month, via a traveling art exhibit.

The Sakura Wars Art Festival 2021 consists of a trio of installations which will stop in Tokyo (April 29-May 1), Osaka (May 14-16), and Nagoya (May 28-30). The exhibition spotlights the portfolio of Hidenori Matsubara, who worked as a character designer and artist on the Sakura Wars video games, as well as their anime and TV adaptations.

The festival will showcase Matsubara's work with the franchise, and will include Q&A and signing sessions with the artist himself. Attendees will also get the opportunity to bag exclusive merchandise from the events. Matsubara has been an industry veteran for decades, having also worked on popular anime such as Ah! My Goddess and Evangelion.

I can't help but get a little jealous of Japan's close relationship with the Sakura Wars franchise, with the legendary series often adapted into anime, manga, merchandise, and even live-action stage shows. 2020's Sakura Wars made a brave effort to finally break the west, and delivered a charming and very funny adventure that was unfortunately a little lacking in the action department. Here's hoping that one of the many trademarks filed by Sega last year will pay off in the form of a localized Sakura Wars collection or similar.

Sakura Wars Art Exhibit to be held in Japan [Siliconera / Famitsu]

A celebration of Hidenori Matsubara's Sakura Wars art opens in Japan this month screenshot

Assassin's Creed Valhalla's Wrath of the Druids expansion has been delayed

Posted: 14 Apr 2021 08:45 AM PDT

Assassin's Creed Valhalla was due to get its first major expansion this month with Wrath of the Druids. Ubisoft announced today that Eivor's trip to Ireland will have to wait just a hair long, though.

Wrath of the Druids was previously set for April 29, but will now be going live a few weeks later on May 13. Ubisoft has confirmed there's an article coming as well, to provide some transparency on the dev process behind Valhalla.

I'm still working my own way through Assassin's Creed Valhalla, so a minor delay isn't a huge concern. Though this is set to be the first of two big expansions to the game, with the second taking place in France, the need for a little more time is understandable. The strain of the pandemic has been—and will likely continue to be—felt across the industry, so delays are going to happen.

Assassin's Creed Valhalla has hit a few stumbling blocks, mostly in cleaning up its bugs post-launch. That said, a few more weeks gives me a bit more time to try and finish out the base game before I open up a new Pandora's box of quests and collectibles.

Assassin's Creed Valhalla's Wrath of the Druids expansion has been delayed screenshot

Call of Duty: Warzone is preparing to nuke Verdansk/Cheaters

Posted: 14 Apr 2021 08:00 AM PDT

Raven Software is getting set to hit the big red button on its multiplayer shooter Call of Duty: Warzone. After weeks - months even - of speculation, the developer is now teasing a cataclysmic event that is about to befall the explosive locale of Verdansk.

A new tweet from the developer denotes April 21, 2021 as a date when anybody not wearing two-million sunblock is gonna have a bad fucking day. It is believed that the recent undead problem - that has been slowly infesting the entire island - is about to be taken care of, Dr. Strangelove style. It's beginning to look like Gen. Ripper exceeded his authority.

What does this mean for Warzone? Well, it appears that doomsday will mark the culmination of Black Ops Cold War's integration into Warzone. Once the fallout has settled, Verdansk will re-emerge with a new/old 1980s aesthetic. It remains to be seen whether this will be the only change to the somewhat stale map. Verdansk has been Warzone's battleground since its March 2020 launch, after all, and the battle royale 'berg could use a little more than just a mullet and some day-glo legwarmers. For now, we'll just have to wait and see.

In related news, publisher Activision has already dropped a nuke on the Call of Duty community, revealing that it has banned over 475,000 accounts from Warzone since launch. As CoD players are fully aware, Warzone has been a haven for cheats. Activision has been regularly shuttering thousands of accounts in efforts to remove the battalion of hackers, modders, and cheat-sellers that are invading Verdansk. But the cheat scene is like a Hydra and Activision is perpetually outnumbered. This is one war that will never be over.

Call of Duty: Warzone is preparing to nuke Verdansk/Cheaters screenshot

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Life is Strange True Colors comic book will bridge the gap between games

Posted: 14 Apr 2021 07:30 AM PDT

Life is Strange fans who are eager to dive into the shoe-gazing drama of new entry True Colors will be able to get a sneak peek at protagonist Alex Chen and the town of Haven Springs this summer, courtesy of a tie-in comic coming for Free Comic Book Day.

Published by Titan Comics and available exclusively on August 14, Life is Strange True Colors will feature several new stories featuring favorite characters and locations taken from the award-winning series of graphic adventures. Fans can look forward to a new story starring Before the Storm's Steph Gingrich, while beloved characters Max Caulfield and Chloe Price will also put in a fan-pleasing appearance.

Alex Chen's story is expected to bridge the gap between games, providing a little context to the events of the upcoming sequel, which will see Alex arrive in a new town to reunite with their brother. Of course, things will not go quite as smoothly as planned. The comic is penned and drawn by Life is Strange comic regulars Emma Vieceli, Andrea Izza, and Claudia Leonardi. Back in the gaming realm, Life is Strange True Colors launches September 10 on PlayStation, PC, Xbox, and Stadia platforms.

Life is Strange True Colors comic book will bridge the gap between games screenshot

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Ninja Gaiden: Master Collection will see Dead or Alive stars return to battle

Posted: 14 Apr 2021 07:00 AM PDT

Koei Tecmo has released a new trailer for its upcoming compendium Ninja Gaiden: Master Collection. The video focuses on a bevy of babes from 3D fighter Dead or Alive, who will be lending Ryu Hayabusa a hand as he relives the challenging adventures of his past.

Up to their elbows in dead ninja bits are DoA's poster girls (and bitter rivals) Kasumi and Ayane, who bring their mastery of both martial arts and magic to the fracas. Joining them are Hayabusa's apprentice Momiji, who debuted in Nintendo DS release Ninja Gaiden Dragon Sword but is perhaps best known for breaking jaws as a guest star in Dead or Alive 5 and 6. Rounding out the quartet is Ninja Gaiden veteran Rachel, who has also spent recent years making her presence felt in DoA's electrified ring.

Koei Tecmo is obviously sticking to the kunoichi theme, as there no sign of Lei-Fang, Hitomi, or any of the non-ninja DoA gals. This is a shame, as I'd love to see Tina giving a samurai a frankensteiner. Ninja Gaiden: Master Collection will contain remastered editions of Ninja Gaiden Sigma, Ninja Gaiden Sigma 2, and Ninja Gaiden 3: Razor's Edge, complete with all previously released DLC and some exclusive artwork, making it a fine package for those yet to experience these tough-as-nails hack 'n' slash classics.

Ninja Gaiden: Master Collection launches June 10 on PS4, PC, Xbox One, and Nintendo Switch.

Ninja Gaiden: Master Collection will see Dead or Alive stars return to battle screenshot

Oculus announces potentially game-changing feature that lets the Quest 2 stream PC VR games

Posted: 14 Apr 2021 06:30 AM PDT

The Oculus Quest 2 is a fantastic little device, and with software update v28, it's getting even more impressive.

Oculus has announced that they're going to be rolling out a new feature called "Air Link," which lets you stream content from your gaming PC to the Oculus Quest 2. Why does this matter? Well the Qualcomm Snapdragon XR2 processor on the Quest 2 is powerful enough to run a lot of games confidently, it's no match for a proper gaming PC that can say, run Half-Life Alyx.

You can already do this now with the Oculus Link cable, but the whole point of the Quest line is that you're playing VR without tethers, so they're fully realizing that concept with Air Link. Oculus boasts that you can play "high-end PC titles" using the feature over Wi-Fi, and it'll be available in "experimental mode" [beta] soon before they fully polish it.

Oculus has some other features that are coming beyond Air Link, too. They're boasting an "Infinite Office" concept, which allows you to work from home with a virtual desk and utilize tools like browsers and the like. You can also pair up Logitech K830 keyboards and sync them in real life and the game. 

Plus, the Quest 2 is getting 120 HZ support, which developers can now use to essentially boost Quest 2 games to higher framerates. It's good news all around. There's still no word on eliminating the Facebook requirement, which is sadly (and understandably!) shutting a lot of people out from what might be the most influential VR device to date.

Hubris is holding back VR yet again.

Oculus Air Link [Oculus]

Oculus announces potentially game-changing feature that lets the Quest 2 stream PC VR games screenshot

Everything shown during the April Nintendo Indie World Showcase

Posted: 14 Apr 2021 06:15 AM PDT

A new Nintendo Indie World Showcase debuted this morning, and it had a little bit of everything. There were Aztec myths, sick tricks, and even FEZ, that precocious little platformer.

In roughly 20 minutes, the showcase ran down a list of games coming to Nintendo Switch as far out as next year and as soon as today. Here's a rundown of everything they showed:

  • Road 96: This road-trip roguelite got revealed last year, and it's still looking pretty rad. Also a little unsettling. It's set for Nintendo Switch later this year.
  • Oxenfree II: Lost Signals: Another Oxenfree is coming, set five years after the first but still featuring plenty of radio-wave ghosts by the look of it. The first Oxenfree was one of my big surprises of the year back in 2016, so I'm definitely excited to see what Night School has in store later this year.
  • OlliOlli World: Take one excellent 2D skate franchise, turn it into a 2.5D world with branching paths and quirky characters, and now you have OlliOlli World. It's coming to Nintendo Switch this winter, where I will once again return to the rails and bail spectacularly.
  • Hindsight / Last Stop: Annapurna Interactive, the publisher who's picked up previous indie hits like What Remains of Edith Finch and Gorogoa, had two new games to showcase today. Last Stop is the supernatural narrative adventure we've seen at a few other showcases and still looks pretty interesting. Hindsight looks pretty rad too; it's a narrative game about an older woman reminiscing about her family, with objects serving as portals into the past. That's coming this year, while Last Stop is scheduled for July.
  • The Longing: The 400-day wait for a king to awaken is coming to Nintendo Switch, which should make the excruciating wait a little more manageable. As your in-game character waits out their painful respite in real-time, you can explore, manage puzzles, and generally vibe in the cave systems. It's also out later today, so hurry up and start waiting!
  • Teenage Mutant Ninja Turtles: Shredder's Revenge: Not too much info was shown for this beat 'em up, but what more do you need? It's Tribute games and Dotemu, it's coming to Switch later this year, and good lord, it looks absolutely radical.
  • GetsuFumaDen: Undying Moon: One of the stranger reveals, this game from GuruGuru and Konami (!!!) has a super-stylized look, mixed with a roguelite setup. It looks like there are some gorgeous monsters to hack-and-slash through, but honestly, it was wild enough seeing Konami's name pop up in the showcase. GetsuFumaDen: Undying Moon is coming to Switch next year.

Everything shown during the April Nintendo Indie World Showcase screenshot

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The House of the Dead: Remake is out this year and here's how it looks on Nintendo Switch

Posted: 14 Apr 2021 06:00 AM PDT

It's been long enough since Forever Entertainment announced it was remaking The House of the Dead 1 and 2 that I was caught totally off-guard when I saw the first remake pop up in a montage during this morning's Nintendo Indie World Showcase. Now that the dust has settled, here's the full-length trailer.

I'm glad The House of the Dead: Remake exists, and I'd be happy to see more rail shooter revivals whenever and wherever that makes sense. That said, I'm trying to reserve judgment on this one until there are concrete details — bullet points like "modern graphics and controls," "true to the original gameplay," and "multiple endings" can't do all of the heavy lifting. There are screenshots, at least.

On Twitter, the HOTDRemake account has been dodging questions about other platforms and whether or not there will be motion controls; the go-to response is "more info coming soon." MegaPixel did confirm a red/green blood toggle, and reiterated that The House of the Dead 2: Remake is happening.

I'm firmly in wait-and-see mode, especially until we know the price. Panzer Dragoon: Remake was $25.

The House of the Dead: Remake is out this year and here's how it looks on Nintendo Switch screenshot

This Zelda: Breath of the Wild demake looks like something I'd play

Posted: 14 Apr 2021 05:30 AM PDT

The draw of demakes is undeniable.

As someone who has played pretty much every retro classic to date, the joy of jumping into a fan-crafted demake just to see how they interpret things differently is a mesmerizing feeling. It's especially transcendent when you take a 3D or otherwise completely different game and transpose it onto the 2D format.

That's absolutely what this creator did here with their Zelda: Breath of the Wild demake in the style of Zelda games of old like Link's Awakening. Ohana Studio (who launched their first game on Steam not too long ago) notes that this is "not a full game," and that it's "just a prototype" made out of love for the original Game Boy line Zelda games. If it gets enough support, they might "make a full non-Zelda survival style Game Boy Color style game" out of the concept, substituting in non-Nintendo assets.

This Zelda: Breath of the Wild demake looks like something I'd play screenshot

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OlliOlli World shows how far Roll7 has come since the first game

Posted: 14 Apr 2021 05:00 AM PDT

It took a bit for today's Nintendo Indie World Showcase to get going, but I immediately latched onto OlliOlli World the moment it showed up. The next skateboarding game from Roll7 looks fantastic — and it's more ambitious than I would've expected. You've got to see these out-there character designs.

According to the studio, we'll be able to customize our skater's looks, tricks, and style while also carving our own path in the wacky world of Radland — literally. The levels have branching paths. That's one way to ease players into the end goal of reaching a hyper-focused zen state with mad combos.

Game director Tom Hegarty says that like the prior games, OlliOlli World boils down to "flow."

The trailer pretty much shows what it needed to at this point. I'm in! One extra note: there will be a separate sandbox mode with procedural levels that players can share using a "Zip code system."

OlliOlli World is coming to Nintendo Switch, PC, PS4, PS5, Xbox One, and Xbox Series X/S from Roll7 and publisher Private Division in winter 2021.

OlliOlli World shows how far Roll7 has come since the first game screenshot

Oxenfree II: Lost Signals is coming this year, and set five years after the first

Posted: 14 Apr 2021 04:43 AM PDT

Looks like it's time to returned to the haunted beaches of Oxenfree. Today, during the Nintendo Indie World Showcase, Night School Studio announced a sequel to its debut game, titled Oxenfree II: Lost Signals.

Set five years after the events of Oxenfree, Lost Signals follows a character named Riley, who returns to her hometown Camena to investigate some mysterious radio signals. As you might expect, she finds something a bit stranger than weird airwaves.

Not much more has been revealed, but Oxenfree II: Lost Signals is set to launch sometime this year, for both Nintendo Switch and PC via Steam. 

Coincidentally, it's also been five years since the launch of the first Oxenfree. If you've yet to check out that excellent narrative adventure, well, now's a great time to do so. Just be sure to grab some tissues for the tears, and maybe keep the lights on for the scares.

Oxenfree II: Lost Signals is coming this year, and set five years after the first screenshot

Fez is back with a Nintendo Switch version out today

Posted: 14 Apr 2021 04:26 AM PDT

Has it been long enough that you could go through Fez again with fresh eyes? I'm at that point and then some — it's been years! The perspective-shifting platforming adventure is coming to Nintendo Switch... today! I love when they're able to pull that off during Nintendo Directs and Indie World Showcases.

The Nintendo Switch version costs $14.99 and it takes up 1.3GB. It's up on the eShop now, if you're so inclined. During the launch window, there's a 10 percent discount knocking the price down to $13.49.

More than the world and puzzles (which I dig), I'm tempted to play Fez again just to sink into Disasterpeace's immaculate soundtrack. It's some of my favorite chill-out video game music ever.

Fez is back with a Nintendo Switch version out today screenshot

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