Destructoid |
- Maneater on Switch isn't quite jawsome, but is worth a bite if it's your only option
- Sonic the Hedgehog (2006) was an embarrassing 15th birthday present
- Dragon Quest at 35: What are your memories of this legendary series?
- E3 can never die - not really
| Maneater on Switch isn't quite jawsome, but is worth a bite if it's your only option Posted: 30 May 2021 01:00 AM PDT You all know me... know how I earn a living. I'll review Maneater for you. But it ain't gonna be easy. Switch port. Not like booting up the PC to go down to Resident Evil Village. This port report embargo... swallow your weekend... a little eyestrain, a little finger cramp, and down you go. I'm gonna keep it quick, that'll bring back the players, put all your eShop customers on a paying basis. But it's not gonna be pleasant. I value free time more than your gaming Twitter clout, Chief. I'll check out your Switch port. I'll install it for 3,000 clicks, but I'll play it — and review it — for 10. Carter got no volunteers, and I've got no mates. But you gotta make up your minds: 10,000 clicks... For me, by myself. For that you get the screencaps... the summary... The Whole Damn Thing. |
| Sonic the Hedgehog (2006) was an embarrassing 15th birthday present Posted: 29 May 2021 09:00 AM PDT This may sound peculiar, but I don’t necessarily pick games for this column and expect to hate them. Spelunker, for example, I legitimately like, despite its reputation. So I went into Sonic the Hedgehog ‘06 with a little bit of history with the title. I figured I’d mostly be picking it apart for its mediocrity; a disappointing release for the new generation of consoles. I’d probably make fun of the typically daft Sonic plot. But after I sat down with the game for a little while, I got this feeling of betrayal. I was warned, sure, but someone should have intervened. The person who sold it to me should have first demanded a psychological evaluation. My PS3 should have just obliterated the disc. Why does no one care that I do this to myself? What I’m saying is Sonic ‘06 is shockingly bad. I thought I knew what I was in for, and I was wrong. |
| Dragon Quest at 35: What are your memories of this legendary series? Posted: 29 May 2021 07:00 AM PDT Cblogs of 5/22 to 5/28/2021
-Gamingnerd writes an excellent retrospective on the Dragon Quest series on its 35th anniversary. -Flegma talks about maps in video games and the importance of "orienteering" in development. -Exber reviews Pandora's Tower on the Wii. -Humantofu wonders if there is really a proper way to play The House of the Dead today. -RiffRaff writes about the history of the Adventure genre by focusing on some key examples. -Black Red Gaming continues their playthrough on Sir Brante's Life, According to Myself and Others. -Skeet warns Sega that a riot is coming if they don't release Daytona USA on the Switch. -My Enormous Hairy Downstairs Kitchen writes about the magnificent speed of Wipeout 4. -GamingDino introduces the Raptor in ARK: Survival Evolved.
-TheBlondeBass wants to makes some "Weapon Stories" for Nier: Automata. -ChronoLynxx opens this week's TGIF thread for open community discussion. |
| Posted: 29 May 2021 05:00 AM PDT For the past few years, a speculative question has been buzzing around as we get closer and closer to summer: Is E3 dying? By the mid-2010s, game studios started to pull their booths and presentations out from under the E3 banner because of costs, and the event started selling tickets to the public when it was usually known for being more exclusive for those in the industry. The writing was on the walls that something was up, and the global pandemic causing cancellations of any in-person events seemed like the final nail in the coffin. Now that E3 2021 is finally here, it got me reflecting a lot on my own experience — I was able to attend the convention for the first and only time in 2018, when my career in games was just beginning, and I didn't quite yet know what I was getting myself into. I started getting back into gaming again when I was in college, and attending E3 immediately became a new bucket-list item for me. Part of that was because I felt so isolated in my small town and going all the way across the country was a huge deal, but also because in any coverage I saw of the event... it just looked so cool. The lights, the game demos, the booths — not to mention the presentations with huge, roaring audiences, were more excitement than I had seen in my entire childhood. |
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