Siliconera |
- Fate/Grand Order Solomon Crunchyroll Release Date Set
- Puzzle & Dragons Nintendo Switch Edition Arrives This Week
- Feeding the Ghostwire Tokyo Dogs Leads to Rewards
- FFVII The First Soldier Gets Cloud in Dress (FF7) Skin
- Elden Ring Pre-Load Opens on Xbox Consoles
- Brainstorm a Yae Miko Build With Her New Trailer
- NieR Automata 5th Anniversary Pop Up Store Will Appear in Shibuya
- Review: The Forsaken Maiden Shuffles Voice of Cards’ Deck
- Pokemon TCG Live Beta Launching in Canada
- Review: Monark Earns a Passing Grade With Room for Improvement
- KOF XV Developers Shared More Insights on the Game’s Development
- Square Enix to Allow Co-Streaming of FFXIV Letter from the Producer LIVE
- There Are No Plans for a Tales of Arise Anime Adaptation
- Tales of Series Producer Wants to Create Something Exciting for the 30th Anniversary
- PlayStation Broadcasts to Include Stranger of Paradise and Ghostwire: Tokyo
| Fate/Grand Order Solomon Crunchyroll Release Date Set Posted: 16 Feb 2022 11:00 AM PST
The next Fate/Grand Order movie Final Singularity - Grand Temple of Time: Solomon now has a Crunchyroll release date. The service announced back in January 2022 that it would air it. Now, it confirmed people can watch it starting at 1pm PT/4pm ET on February 18, 2022. For people keeping up with the Fate/Grand Order game, the events of the Solomon movie should be familiar. This is an adaptation of its storyline. To be specific, it finishes up part one of the main quest. As the title suggests, Ritsuka Fujimaru and Mash Kyrielight head to the Grand Temple of Time: Solomon. They'll need to face the King of Mages Solomon. But they won't be alone. Servants like Jeanne d'Arc will join them. In case you missed it, here's a trailer going over what people can expect from the movie. While it does show characters like Solomon, it is largely spoiler-free. The Crunchyroll release date for Fate/Grand Order Final Singularity - Grand Temple of Time: Solomon is February 18, 2022. It will also appear on Funimation, though there is no debut date for it there yet. The official website for the film and other adaptation is open. Fate/Grand Order is available on Android and Apple iOS devices. The post Fate/Grand Order Solomon Crunchyroll Release Date Set appeared first on Siliconera. |
| Puzzle & Dragons Nintendo Switch Edition Arrives This Week Posted: 16 Feb 2022 10:00 AM PST
The Nintendo Switch is getting a new Puzzle & Dragons called, appropriately enough, Puzzle & Dragons Nintendo Switch Edition. This will be a more direct adaptation of the original game. It will be playable both in handheld mode and docked. There will also be Quest, PvP, and Custom modes available. The Quest Mode is typical Puzzle & Dragons fare. You create teams of monsters. You then take them through puzzles in 16 dungeons. If you have people on-hand nearby, one to three other people can join you. The PVP mode features NPCs and real world people to fight. There are Friend and World match options here. As for the Custom mode, it will let people create a dungeon. You set up how they look and the monsters inside. In addition to making your own, you can challenge ones others' created. This is actually the second Puzzle & Dragons game to show up on the system. The first was Puzzle & Dragons Gold. Rather than a more direct adaptation of the original game, it is a more competitive one. It involved a campaign with two stories and preset teams and the option to create custom teams and play against others online. Puzzle & Dragons Nintendo Switch Edition will come to the system on February 19, 2022. It will cost $4.37 on the eShop. The post Puzzle & Dragons Nintendo Switch Edition Arrives This Week appeared first on Siliconera. |
| Feeding the Ghostwire Tokyo Dogs Leads to Rewards Posted: 16 Feb 2022 09:30 AM PST
There's an update on what the dogs in Ghostwire Tokyo are capable of in-game. A new video shows Akito interacting with a Shiba Inu. After taking care of the dog, they end up digging up some in-game currency for him. Here's the video. It shows how Akito will actually be able to understand what the dogs are saying in Ghostwire Tokyo. Upon conversing with this dog and feeding them dog food from a convenience store, it leads them to Meika.
This isn't the only sort of interaction available. During a hands-off preview, a dog appeared. As Akito was walking through the city, it was agitated and barking when facing an alley. This served as an alert that a Visitor was there, so the player could be on guard and ready to attack. We also know that it is possible to pet the dogs in the game. There is even a video of Akito petting one. Ghostwire: Tokyo will come to the PS5 and PC on March 25, 2022. People who get the Deluxe Edition will be granted early access on March 22, 2022. The post Feeding the Ghostwire Tokyo Dogs Leads to Rewards appeared first on Siliconera. |
| FFVII The First Soldier Gets Cloud in Dress (FF7) Skin Posted: 16 Feb 2022 09:00 AM PST
An extra original Final Fantasy VII Cloud skin is coming to FFVII The First Soldier as part of its new collaboration event. The additional look is called Cloud in Dress (FF7). It is based on the Honey Bee Inn portion of the game game. People will have to earn it, rather than buy it. There's a full list of rewards you can earn via fighting the FFVII Anniversary special monsters in FFVII The First Soldier. If you collect enough data pieces, you can trade them for these skins and cosmetic items.
Now that the event is live, there's also a teaser for upcoming FFVII Anniversary skins. During the second part of the event, it appears Cid, Sephiroth, Vincent, and Yuffie skins are on the way. Like the first round with Aerith, Barret, Cloud, and Tifa, they will be available in Premium Shinra Packs. Final Fantasy VII The First Soldier is available for Android and Apple iOS devices, and the FFVII event will be available in-game until February 28, 2022. The post FFVII The First Soldier Gets Cloud in Dress (FF7) Skin appeared first on Siliconera. |
| Elden Ring Pre-Load Opens on Xbox Consoles Posted: 16 Feb 2022 08:30 AM PST
Owners of the Xbox Series X, Xbox Series S, and Xbox One consoles can now start to pre-load Elden Ring, From Software's new action-RPG. Players who've pre-purchased the game on those platforms can download it ahead of its planned February 25, 2022 release date. The PS5 pre-load will begin closer to its release day.[Thanks, Game Watch]. Pre-loading is the practice of downloading a purchased digital copy of a game prior to release, so that a player doesn't have to wait long to play when it unlocks. As game download sizes have grown, pre-loading is a useful option for players with limited time or slower internet connections. Of course, pre-load game files are generally inaccessible until launch day, when the console typically downloads the final part of the game, finalizes installation, and applies a purchase authentication. The Elden Ring pre-load files will take up about 49GB of space on a player's Xbox console. It's a fairly moderate size for a modern major release, though the addition of "day one" patches or content may increase demands on storage. Storage has become something of an issue with modern consoles, thanks to the rise of digital game-buying. New consoles like the Xbox Series X/S and PlayStation 5 also employ high-speed solid state drives (SSDs) as their internal storage devices, as well. However, SSDs generally have lower storage space than hard disk drives. This limits the default storage space available to typically under one terabyte, limiting available space for big games without expansion. Elden Ring releases on PC, Xbox One, Xbox Series X/S, PS4, and PS5 on February 25, 2022. Check out the game's minimum system requirements on PC. The post Elden Ring Pre-Load Opens on Xbox Consoles appeared first on Siliconera. |
| Brainstorm a Yae Miko Build With Her New Trailer Posted: 16 Feb 2022 08:00 AM PST
As usual, miHoYo shared a new Genshin Impact Collected Miscellany trailer. Each one of these videos features Yuri "Dainsleif" Lowenthal talking about the latest addition to the cast. The new one goes over the moveset and special abilities for Yae Miko, which might help people think about a possible artifact set and build for her. One thing to keep in mind for her is that Elemental Mastery matters. First, the video kicks off with Yae Miko's more standard attacks. Her normal and charge attack involves the Spiritfox Sin-Eater, which deals Electro DMG. All of her attacks rely on Electro DMG. So when she uses her Yakan Evocation: Sesshou Sakura Elemental Skill, she can set up to three Sesshou Sakura in the field to hit enemies with lightening. Her Great Secret Art: Tenko Kenshin Elemental Burst will cause any Sesshou Sakura in the field to deal AOE Electro DMG while also dealing AOE Electro DMG on its own. Should you ascend Yae Miko, her fourth Enlightened Blessing passive will make her Sesshou Sakura deal more damage based on Elemental Mastery scaling. This means when preparing a Yae Miko build, it could be handy to go with artifacts that boost Electro DMG or Elemental Mastery. Mondstadt's Midsummer Courtyard Domain is home to Thundering Fury. If two of these artifacts are equipped, the character gets a 15% Electro DMG bonus. With four, Electro-related reactions like Electro-charged, Overloaded, and Superconduct do 40% more damage and can reset an Elemental Skill's cooldown by one second. Given her reliance on Electro DMG and Elemental Mastery, going with items from this set that increase both could be helpful. Genshin Impact is available for the PS4, PS5, PC, and mobile devices. It will also come to the Nintendo Switch. The Yae Miko banner will be available until March 8, 2022. The post Brainstorm a Yae Miko Build With Her New Trailer appeared first on Siliconera. |
| NieR Automata 5th Anniversary Pop Up Store Will Appear in Shibuya Posted: 16 Feb 2022 07:30 AM PST
A temporary pop up store related to NieR: Automata will appear at Seibu Shibuya in Tokyo, Japan. It will be open for a week from Tuesday, February 22, 2022, to Monday, February 28, 2022. The pop up store will primarily feature a collection of merchandise based on characters and logos from NieR: Automata. It will also include several items from the other series title, NieR Replicant. Here is the full lineup of items that will be available at the NieR: Automata 5th Anniversary Pop Up Store. All prices are listed in Japanese yen. Most of the prices will apply to single items unless specified otherwise.
[gallery columns="5" link="file" ids="916796,916797,916798,916799,916800,916801,916802,916803,916804,916805"] This pop up store will appear as a part of celebrations for the 5th anniversary of NieR: Automata. Square Enix will hold a live stream to celebrate the anniversary milestone on February 23, 2022. The company also teased that there will be new announcements in the stream. NieR: Automata is immediately available worldwide on PlayStation 4, Xbox One, and PC. The post NieR Automata 5th Anniversary Pop Up Store Will Appear in Shibuya appeared first on Siliconera. |
| Review: The Forsaken Maiden Shuffles Voice of Cards’ Deck Posted: 16 Feb 2022 07:01 AM PST
It usually takes a while before we see a sequel to an RPG. Yet here we are with Voice of Cards: The Forsaken Maiden arriving four months after The Isle Dragon Roars. Which means, well, things are going to feel similar! Not in terms of the story. This is a unique tale filled with warrior maidens, monsters, and high seas exploration. But given the brief gap between the two games, it will mechanically like a second verse of the same song. Barren is a young man living on a doomed island. In this world, people depend on maidens to preserve their homelands and lives. Omega Island doesn't have one. So his dream is to set sail and explore. He won't be alone either. A young woman with no voice named Laty's been staying at the hideaway where he's building his boat. However, after a chance encounter at the shrine near the village, Barren and Laty will set out to help her perhaps become the island's maiden and save the day.
It's a tale that works well. There are certain tropes in play. However, the game plays around with them. In part because this isn't only the story of Barren and Laty. There are other maidens living on their own islands. It is their story too. As you travel, it will almost be like your party acts as supporting cast members in their adventures. It's a concept that works well. Not to mention the way it is handled means it fosters connection between the player and these other folks. While this is a game played with plenty of cards, Voice of Cards: The Forsaken Maiden is mostly a traditional turn-based RPG. You explore towns and dungeons. You fight monsters in turn-based battles, using general attacks and skills. (You set which skills are active outside of fights.) There are pieces of equipment and restorative items to acquire and use. It is all a very story-heavy affair, with even the tale calling to mind some other RPGs you might have played. (Many also from Square Enix!)
The balancing could use a bit of tweaking. For the most part, Voice of Cards: The Forsaken Maiden's difficulty is just right. You don't really need to invest in the most expensive equipment until you near the end. Things are generally well balanced. However, there are times when the encounter rate can wear on you. I noticed in situations in which I'd need to nearly fully explore a space, I'd get exhausted by a fight every 2-4 moves. There was also one boss fight that involved four opponents with high defense, attacks that could halve your health, and that would have the ability to heal themselves for 12 HP. When a situation like that comes up, it really messes with the experience. Especially since, prior to that, I hadn't seen a need to grind for levels. I found loading to be quite noticeable in the Switch version of Voice of Cards: The Forsaken Maiden. When you first begin the game, it will take about a minute to hop back into the adventure. When you're going into or out of a boss fight, it there's a substantial pause. I'd turned down the shadows in the options, in the hopes it would help. It did, but the wait is still significant.
But really, Voice of Cards: The Forsaken Maiden is about its atmosphere. (Just like its predecessor The Isle Dragon Roars!) It really is like you're going through a campaign with a game master taking you through everything. This means rolling to determine damage or if status effects come into play. (The "GM" handles enemies' rolls.) There are crystals and markers for HP and MP. The "battlefield" is a tray with candles. Cards flip to reveal new areas. Also, talk to people, spend time with folks, or fight opponents enough and you'll earn "flip side" stories for their cards in your collection. (Think of it as like an encyclopedia or bestiary.) Your avatar is marked by a miniature moving around the cards. All that, combined with the ability to get through things in probably less than 15 hours, makes it feel more like a multi-part tabletop campaign than a traditional JRPG. This also means that GM Mark Atherlay is carrying quite a weight. His voice comes across as more youthful than Todd Haberkorn's did in the previous installment. Our GM also doesn't insert as much of himself into the game as the previous narrator did. He might remark on being at sea or congratulate you on a critical hit or good roll in battle. But I didn't as much get the sense of him as an actual person. Which some people might like! His tone is very immersive for much of the game. I felt as though it was more like playing a game with a narrator, rather than a GM than in the original.
The optional Game Parlor returns too. This is the card game in which you face an AI (or other people locally via the title screen). Your goal is to either match up two-to-three of the same card or create a three-card straight based on ones in your hand and the shared space. The score comes from the value of the cards accumulated in your sets. You can only have three sets total, and the winner is the one with the higher score. It's fine. Especially if you use certain rules. It never feels necessary, but it is a welcome diversion. What we have here is a situation where everything true about Voice of Cards: The Isle Dragon Roars largely remains true about The Forsaken Maiden. The story is different (and engaging), but the mechanics remain largely the same. Which means what might have been an issue before still is now. I think it did a good job of telling its story and getting people to care about the characters. Its tale builds tension well with foreshadowing and asides. Between its use of cards, its narrator, and aesthetic in general, it's pretty great at establishing a mood. If you enjoyed the previous installment, odds are you'll like this one too. Voice of Cards: The Forsaken Maiden will come to the Nintendo Switch, PlayStation 4, and PC on February 17, 2022. The post Review: The Forsaken Maiden Shuffles Voice of Cards' Deck appeared first on Siliconera. |
| Pokemon TCG Live Beta Launching in Canada Posted: 16 Feb 2022 06:01 AM PST
Pokemon Trading Card Game Live, the new digital version of the long-running card game, is opening up to beta testers in Canada. The Pokemon TCG Live beta will begin on February 22, 2022. It will be available on iOS, Android, PC, and Mac. The Pokemon TCG Live beta, which The Pokemon Company describes as "limited," will include the Brilliant Stars expansion before the set's official release date. The game is a replacement for the 11-year-old Pokemon Trading Card Game Online. While PTCGO did see release on tablets, The Pokemon Company and developer Dire Wolf Digital never created a phone version of the game. The Pokemon Company originally planned a beta for the internally-developed follow-up for late 2021, but delayed it to 2022 "to provide Trainers with a more polished experience." To join the beta, PC and Mac players will need to download the client from the Pokemon site. Mobile players can get the game through the respective app stores. The beta, like the full release, includes cross-platform play. Beta players will still be able to play Pokemon Trading Card Game Online after participating. The full app's release, however, will follow a shutdown and transfer of that game's collection data. Pokemon Trading Card Game Live will launch as a free-to-play game with no in-app purchases. Players can increase card collections by buying physical packs and redeeming included codes. It's slated for PC, Mac, iOS and Android devices. There's no announced release date. The post Pokemon TCG Live Beta Launching in Canada appeared first on Siliconera. |
| Review: Monark Earns a Passing Grade With Room for Improvement Posted: 16 Feb 2022 06:00 AM PST
When talk of a new game from former Shin Megami Tensei developers started up, I was all in. Between the mainline SMT games, the side stories, and Persona titles, anything anyone within that sphere wants to sell me I am ready to buy. Monark's more muted color palette and tactical battle system aren't exactly like my aforementioned comfort games, but I did learn not to judge a game by its trailer. Monark takes place in a fairly familiar setting. High schoolers find themselves trapped in mysterious circumstances that adults could have prevented if only they actually cared. In this case, Shin Mikado Academy's campus is filled with an eerie mist that turns anyone inside of it into a shell of who they once were. In order to save these Unsettled, our amnesiac main character accepts a phantom phone call and forms a pact with a supernatural being named Vanitas. The arrangement? Defeat the Pactbearers (one for each of the seven sins) in order to lift the barrier and stop the Otherworld from taking over. With our small group of eclectic companions and a handful of half truths from members of the school's administration, the goal of saving the campus weighs heavy on the group for varying reasons. What drove the Pactbearers to bond with their Monarks? Are the Ideals they want to uphold righteous or selfish? Why does the dean have a doppelgänger, and what is their goal? Each Pactbearer controls one of the campus buildings. Floor by floor, the main character and one companion systematically solve puzzles in search of the connecting point between their world and the Otherworld. But walking through the mist isn't without its own hazards. Not only does exposure increase your Madness (MAD) gauge, but you run the risk of aggravating Unsettled students. They can attack, should you get too close. There's also the chance that an incoming Death Call could trigger people in the area to chase after you. Death Calls are avoidable, should you choose to dial the Precipice number Vanitas provides when you enter the area. Monark utilizes a turn-based tactical system. All of your teammates, whether they are human or fiend, have standard attacks based on their weapon style and more devastating blows which consume HP. Pactbearers and Fiends in your party have access to Authorities; these are special skills that increase your MAD gauge instead of consuming HP. Positioning units just so can trigger chain attacks, which is something that I find true joy in doing. Figuring out the best and most damaging ways to slaughter enemies puts a smile on my face. One of the more unique abilities Monark has is its resonance system. The main character's Authorities grant him the power to share status effects, stats, and even the Authorities of anyone he is resonating with. There's even a version that allows him to resonate with enemies, meaning if you are Awakened and resonating with a Pactbearer or their Monark, you can turn their own special Authority powers against them. So satisfying! Instead of using an experience system for character growth, Monark rewards successful battles with Spirit. Spirit has two functions. The first is to purchase battle items like health restoratives or cures from Vanitas. The second is to unlock and upgrade skills in your skill trees. All Spirit is pooled for you to allocate as you see fit. Every time you unlock or upgrade a node on the tree, your level will increase as well as any associated stats. Progression along the tree will at times require certain skills to be leveled up to unlock others. Leveling skills also alters them by reducing HP or MAD costs or increasing the area of effect. Another way to boost stats is locating Alter Ego shards hidden around campus. So long as you meet the Ego requirement, you can pick these shards up. You'll also reveal redacted information from the target's profile card. If you can't pick up a shard, jot down which building/floor/room you spotted it in. This way you won't be wasting time trying to remember where that shard asking for your Ego of Gluttony to be at least 400 is. Don't be like me, who 40 hours in was backtracking through every building hoping to stumble across the ones I missed. If you find yourself under-leveled for Monark battles, you're going to want to do some grinding. You can re-dial those Precipice numbers if you like or find potential Otherworld connections in notes or lore books. Dungeons offer differing bonuses. Some grant items or equipment for your fiends. But if you are going after Spirit, I'm going to recommend you repeat any Fertile Grounds phone numbers in your contacts list. The higher the difficulty, the more bonus Spirit earned. You can boost your Ego levels by taking personality tests from a few Shin Mikado students. I'll be honest, the analysis tied to the answers seems very odd and disjointed. What you think might be an answer that will increase your Gluttony levels will somehow fuel another Ego aspect. It's kind of a clunky mechanic when you compare it to Persona's tarot system, with no real rhyme or reason that makes sense. Instead of putting all of your eggs in the test basket, I recommend calling into Otherworld dungeons in search of fiends that match the sin you want to level up. If you're grinding for Spirit, why not chase after Ego at the same time? Monark does suffer from slightly lackluster character designs. The in-game models remind me of poorly detailed Harmonia humming dolls with their off-putting blank faces. You need to look at the dialogue box for emotional context clues. Textures are extremely flat, which is immediately noticeable in the school uniforms. Bookshelves in the library have no depth. But then a Monark shows up with incredible and intricate detailing, and I wonder why so much work went into something you encounter only once while the Protagonist and his companions remain dolls. When you consider the caliber of people who worked on this game, you expect better than end-of-life PS2 graphics. My other big peeve is the lack of individual building maps. The game gives us a map with the layout of the Shin Mikado Academy campus, sure. But once we're inside a building, all we get is a mini-map in the top right corner. I could find no way to expand it either. A larger version with room markers and icons to show which Alter Ego shards I hadn't picked up yet would have been a huge help. It may not be the next great JRPG, but if you've been looking for a tactics style game that provides a decent challenge, I'm going to recommend picking Monark up when your budget allows. It fits right into the niche, and the story's twists and turns might just surprise you. If you look past the bland character models and focus on their individual stories, there's something charming and alluring lurking below the drab surface. Monark will be available on February 22, 2022 for the PC, Nintendo Switch, PlayStation 4 and PlayStation 5. The post Review: Monark Earns a Passing Grade With Room for Improvement appeared first on Siliconera. |
| KOF XV Developers Shared More Insights on the Game’s Development Posted: 16 Feb 2022 05:30 AM PST
The latest Famitsu issue features a lengthy interview with The King of Fighters XV's key staff members to mark the game's worldwide release. The interview revealed some insights into KOF XV's development, such as how the team handled multi-platform releases. SNK's staff members also joked about including Kasumi Todoh's father Ryuhaku Todoh into the KOF XV DLC character roster. [Thanks, Ryokutya.] Here are some of the highlights from Famitsu's KOF XV interview:
Earlier this month, SNK revealed the post-release update roadmap for KOF XV. It will sell the Team Pass 1 that adds two teams containing three characters each in March and May 2022. The company also revealed Team Pass 2, which will add six more characters in Summer and Autumn 2022. However, it has yet to formally announce the latter six characters. The King of Fighters XV will be officially available for the PS4, PS5, Xbox Series X, and PC on February 17, 2022. The game will have 39 playable characters at launch. People who purchased the Digital Deluxe edition could access the game on February 14, 2022. The post KOF XV Developers Shared More Insights on the Game’s Development appeared first on Siliconera. |
| Square Enix to Allow Co-Streaming of FFXIV Letter from the Producer LIVE Posted: 16 Feb 2022 05:00 AM PST
Square Enix announced it will allow co-streaming of the FFXIV Letter from the Producer LIVE scheduled for February 18, 2022. The broadcast will have live interpretation from Japanese to English. It will also feature a Q&A segment with the developers about the Endwalker expansion. However, the broadcast will most notably feature information regarding what the next 10 years of the MMORPG will potentially look like. The Letter from the Producer LIVE will be available to watch through YouTube, Twitch, and Japanese streaming platform NicoNico. Again, Square Enix will allow co-streaming of FFXIV Letter from the Producer LIVE. This means that users will be able to live stream the event through platforms like YouTube and Twitch without any repercussions. Leading up to the stream, players can submit questions for the broadcast's Q&A segment through a dedicated thread found on the official Final Fantasy XIV forums. In January 2022, Final Fantasy XIV Producer Naoki Yoshida revealed that information regarding Patch 7.0 would appear sometime in February 2022. However, he did not specify what details would potentially be revealed. Additionally, Yoshida shared that certain characters would have more significance to the story moving forward. Notably, the future story will focus more on Krile and Thancred. Final Fantasy XIV is available for PlayStation 4, PlayStation 5, and PC. The post Square Enix to Allow Co-Streaming of FFXIV Letter from the Producer LIVE appeared first on Siliconera. |
| There Are No Plans for a Tales of Arise Anime Adaptation Posted: 16 Feb 2022 04:30 AM PST
There are no plans for Tales of Arise to receive an anime adaptation. In an interview with Famitsu, Tales of series and Tales of Arise Producer Yusuke Tomizawa revealed that the title will not receive an animated adaptation despite several Tales of titles receiving anime adaptations in the past. This has included Tales of Symphonia and Tales of Abyss. Recently, Bandai Namco made episodes of Tales of Abyss available to watch entirely for free through its official YouTube channel. [Thanks, Famitsu!] That said, this is what Tomizawa had to say regarding a Tales of Arise anime adaptation:
He went on to mention the new introduction video by ufotable. The introduction video includes animated segments of various points in the story. Additionally, it shows off several key characters that appear throughout. The introduction video came after the release Tales of Arise. However, Tales of Arise does feature an animated opening by ufotable. Tales of Arise is available for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Xbox Series S, and PC. The post There Are No Plans for a Tales of Arise Anime Adaptation appeared first on Siliconera. |
| Tales of Series Producer Wants to Create Something Exciting for the 30th Anniversary Posted: 16 Feb 2022 04:00 AM PST
In an interview with Famitsu, Tales of series Producer Yusuke Tomizawa revealed that he would like to create something special for the 30th anniversary of the series. Additionally, as Tomizawa is also the Producer for Tales of Arise, the interview dove into various details regarding the development of the title. This included some difficulties that arose due to COVID-19. Tomizawa also revealed that the delay ultimately made the PlayStation 5 and Xbox Series X releases of Tales of Arise possible. The titles were not intended to come to either platform initially. [Thanks, Famitsu!] However, concerning the upcoming Tales of 30th anniversary, Producer Yusuke Tomizawa said this:
Tomizawa ended the statement by apologizing for his vagueness. However, he also stated that he will do his best to deliver more information sometime within 2022. He did not clarify what this information could potentially entail. Tales of Arise is available for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Xbox Series S, and PC. The post Tales of Series Producer Wants to Create Something Exciting for the 30th Anniversary appeared first on Siliconera. |
| PlayStation Broadcasts to Include Stranger of Paradise and Ghostwire: Tokyo Posted: 16 Feb 2022 03:30 AM PST
Sony has announced a series of upcoming broadcasts that will feature three different games. There will be a total of three different PlayStation Play! Play! Play! broadcasts. The first broadcast will feature the Square Enix and PlatinumGames' title, Babylon's Fall. The second PlayStation broadcast will focus on Stranger of Paradise: Final Fantasy Origin, and the final PlayStation broadcast will provide information regarding Ghostwire: Tokyo. The broadcasts will be spread throughout the months of February and March. Additionally, they will only be available in Japanese. The PlayStation broadcast schedule for the Stranger of Paradise, Ghostwire: Tokyo and Babylon's Fall programs is available below.
The broadcasts for the individual games will feature a variety of special guests, including members of the development team. For example, the Bablyon's Fall broadcast will feature PlatinumGames Director Kenji Saito. Special guests that will appear during the Stranger of Paradise: Final Fantasy Origin broadcast include Director Daisuke Inoue and Producer Masashi Fujiwara. Additionally, Director Kenji Kimura will be present for the Ghostwire: Tokyo broadcast. The broadcasts will also feature short segments regarding Horizon: Forbidden West and Gran Turismo 7. The post PlayStation Broadcasts to Include Stranger of Paradise and Ghostwire: Tokyo appeared first on Siliconera. |
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