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- Farthest Frontier looks like Banished with even more farming and disease
- Elden Ring servers will be down for planned maintenance tomorrow
- Elden Ring director feels "apologetic toward anyone" who finds FromSoftware games too hard
- Dying Light 1 now on Epic with store and OS crossplay
- Supporter podcast - The Nate Files episode 8: Bah, Humboldt!
- Tiny Tina's Wonderlands shows off two new classes in latest gameplay trailer
- Elex 2 review: a bonkers RPG hampered by unpleasant characters
- Hero's Hour review: like eating a fistful of random jelly beans
- Little Orpheus review: an adventure that dazzles the eyes
- Shadow Warrior 3 review: a promising arena shooter that squanders potential with repetition
- Small Saga is a Final Fantasy-style RPG where rodents wield switchblades and cigarette lighters
- Babylon's Fall is getting NieR Automata crossover in first post-launch season
- Don’t expect games designed just for the Steam Deck, Valve say
Farthest Frontier looks like Banished with even more farming and disease Posted: 28 Feb 2022 02:52 PM PST ![]() "Collect berries and plant greens to avoid scurvy and ensure a healthy diet," reads the Steam description for Farthest Frontier. Yes, this is exactly what I want from a middle ages-ish citybuilder - one from the makers of action-RPG Grim Dawn. Come watch its first trailer below. |
Elden Ring servers will be down for planned maintenance tomorrow Posted: 28 Feb 2022 02:24 PM PST ![]() If you get stuck in Elden Ring, you might want to summon a pal to help you. That won't be possible for a spell tomorrow: the game's servers are being taken offline for an hour to undergo maintenance which will "help improve some multiplayer functions." |
Elden Ring director feels "apologetic toward anyone" who finds FromSoftware games too hard Posted: 28 Feb 2022 01:56 PM PST ![]() Elden Ring has revived the familiar talking points around FromSoftware games: are they too hard? Should they have an easy mode? Hidetaka Miyazaki, the director of all of these games, spoke about the subject in a new interview with Simon Parkin in the New Yorker. "We are always looking to improve, but, in our games specifically, hardship is what gives meaning to the experience," he says. "So it’s not something we’re willing to abandon at the moment. It’s our identity." |
Dying Light 1 now on Epic with store and OS crossplay Posted: 28 Feb 2022 01:05 PM PST ![]() Dying Light 2 released earlier this month, but that doesn't mean the first game of zombie-parkour-survival no longer has value. Developers Techland don't seem to be abandoning it, either: Dying Light Enhanced Edition is now available via the Epic Games Store, with a sizeable launch discount, and it now has crossplay so owners across Steam, Epic and GOG, whether on Windows, MacOS or Linux, can play co-op together. |
Supporter podcast - The Nate Files episode 8: Bah, Humboldt! Posted: 28 Feb 2022 09:15 AM PST ![]() Gather ye close, gentle listener, for this month's supporter funded podcast, The Nate Files. In episode 8 we learn all about the giants on whose shoulders Darwin stands. This includes Friedrich Wilhelm Heinrich Alexander von Humboldt, a man who has apparently had everything on the planet named after him. Apart from this podcast, and my shoes, and myself, and the cereal and had this morning, and look, I exaggerated for comic effect listener, what do you want from me? A thank you, is it? Oh alright, thank you very much to our supporters for making The Nate Files happen each month. If I could I'd name a penguin species after all of you. Apologies for this episode of The Nate Files being a few days late. I admit it: Elden Ring week got ahead of me a bit. But now it's behind me, so things should even out. Hopefully, anyway. |
Tiny Tina's Wonderlands shows off two new classes in latest gameplay trailer Posted: 28 Feb 2022 08:19 AM PST ![]() I've always had a soft spot for Borderlands' looting and shooting, so anything new on its fantasy successor Tiny Tina's Wonderlands has me very curious. And judging by a fresh 20 minute gameplay walkthrough that shows off two new Fatebringers, locales, and questline, I'm thinking I'll rather enjoy its mixture of FPS silliness and tabletop antics, even if it doesn't look like a massive departure from Borderlands. You can check out the new gameplay footage below. |
Elex 2 review: a bonkers RPG hampered by unpleasant characters Posted: 28 Feb 2022 08:00 AM PST ![]() Just a few minutes out of Elex 2’s, pleasantly brief, tutorial area I came across a radio. The broadcast was announcing a concert at the nearby amphitheatre. A Billy Idol concert. Yeah, you read that right. I immediately made a beeline for the concert venue and was treated to a rather unflattering rendering of Billy Idol and his guitar-playing chum performing a song. (Whiskey & Pills from his 2014 album, rather than anything you’re likely to have heard.) After the cutscene, you’re left in the empty amphitheatre, alone apart from a couple of guys talking about how great the concert was. There is no context for this cameo. Billiam doesn’t feature as an NPC. In the 40-ish hours I spent playing the game, I had no reason to return to the amphitheatre. It makes no sense whatsoever and the only explanation I can come up with is that someone involved in the game really likes Billy Idol and just wanted him in their game. It’s the sort of random that I can respect, and I only wish the game had more. |
Hero's Hour review: like eating a fistful of random jelly beans Posted: 28 Feb 2022 08:00 AM PST ![]() Picture the scene: you are at the beach. It is a real-time strategy beach, where metaphors happen. A lawless-looking child hands you a bucket. When you look into the bucket, you find sand, paint, bread, pottery, chocolate, nails, and several crabs all speaking different languages. Isn't this fascinating? What the hell is going on? This is Hero's Hour, an untidy RTS sand bucket filled with so many ideas it's hard to see how this turbulent mix will have any structural integrity at all when you finally up-end the bucket to build a tower. And yet… it sorta does? I don't know. I'm lost. How do I get off this beach? |
Little Orpheus review: an adventure that dazzles the eyes Posted: 28 Feb 2022 06:30 AM PST ![]() That up there is Ivan Ivanovitch. He's somewhere between Walter Mitty and Scheherazade. A man who invents successive tales of fantasy in an effort to stay his likely execution by an impatient general interrogating him in a dark room. Ivan is the little guy in every sense, small in stature, a hunching underdog to forces beyond his control. As the likeable hero of Little Orpheus, a vibrant modernising of the cinematic platformer, he builds a rapport with the general that carries the game as best it can through eight beautiful but ultimately formulaic levels. This is a light game, unchallenging by design, and for me, sleepily so. |
Shadow Warrior 3 review: a promising arena shooter that squanders potential with repetition Posted: 28 Feb 2022 06:00 AM PST ![]() Shadow Warrior 3 continues the series tradition of completely rebooting the style of each game. This time it’s going for a more linear arena shooter style, similar to 2013's Shadow Warrior, and it’s got generally the right idea. You play as the former freelance mercenary Lo Wang, and mainly just try to get from A to B. This means jumping through hand-crafted levels, and generally shooting and slicing your way through the various demonic mobs and mini-bosses that spawn in front of you. Whenever you’re not clearing out enemies in an arena setting, you’ll be parkouring between them, or using your skills to navigate some setpieces. That's basically it, that's the game. |
Small Saga is a Final Fantasy-style RPG where rodents wield switchblades and cigarette lighters Posted: 28 Feb 2022 05:39 AM PST ![]() As an owner of two cats who regularly bring home all manner of half-eaten wildlife from the neighbouring bins, hedgerows and overgrown student gardens, I often wonder how these adorable murderers are perceived by the local mice and rat population. If it's anything like ginger puss cat Tiger in Jeremy "Aviary Attorney" Noghani's turn-based RPG Small Saga, they're going to be in trouble, as these rodents come bearing switchblades and cigarette lighters to fend off their deadly foes. It's an intriguing take on the classic Final Fantasy-like job types of other RPGs - the switchblade is to protagonist Verm what Cloud's Buster Sword is to a regular human, while Siobhan's lighter allows her to cast fire 'magic' as the party's mage - and based on its hour-long Steam Next Fest demo, it's shaping up to be just as grand a tale as its lauded genre mates. |
Babylon's Fall is getting NieR Automata crossover in first post-launch season Posted: 28 Feb 2022 04:28 AM PST ![]() Platinum Games' online action-RPG Babylon's Fall is almost here, which may come as a bit of surprise to those of us living and breathing Elden Ring at the moment. But one thing that may draw your attention away from spectral steeds are spectral weapons, something called gut strings, and an upcoming collaboration with NieR Automata. Yeah, take that Elden Ring. Babylon's Fall will let me carve up sad androids with the aid of my innards, and it looks fun. |
Don’t expect games designed just for the Steam Deck, Valve say Posted: 28 Feb 2022 04:21 AM PST ![]() The Steam Deck is out! Technically! Or at least it’s finally begun shipping to those who got their preorders in the earliest. In any case, PC gamesdom at large is getting its hands on the handheld PC – and while it can comfortably run a good chunk of the Steam library, creators Valve aren’t anticipating future games to get Deck-specific features, control setups or performance optimisations. |
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